@TheWienerMaster opened this Issue on November 14th 2020 Contributor

Description

All the bugs that I know of so far:

  1. Alt list manager will crash the game, when you decide to use the "Import Alts" button on fullscreen
  2. "Block filter menu" is graphically bugged, the blocks in the background overlap the input box
  3. Can't add some blocks to the block filter menu, because their id-s are too long (Example: cracked_polished_blackstone_bricks)
  4. I know the Optifabric and xray bug has been reported before, but just in case I'll still remind that they still don't work together

Bugs, that I'm not sure can be called bugs:

  1. Autoeat doesn't detect off-hand food
  2. Random build doesn't detect off-hand blocks
  3. When flying at high-speeds downwards and removing the flight hack then you will get fall damage mid-air and have your momentum stopped (don't know if this can be even fixed)

And finally I'd like to recommend some really simple and worthwhile quality of life features:

1. Coordinates (Having the f3 button on the entire time is quite ugly, but it's happened more then a few times when I've died and have had no idea where it happened. I mean death waypoints would also be a neat feature, but I can safely assume that they are harder to code than just some coordinates on screen.)
2. Autoitem (Automatically place a new stack of the same block in your hand from your inventory when you run out. Would be extremely useful and convenient in building)

Videos

Optifabric and Xray:
ezgif com-gif-maker (6)

Alt List Crash:
ezgif com-gif-maker (2)

Block Filter Graphical Bug:
ezgif com-gif-maker (4)

Block Filter Long Id:
ezgif com-gif-maker (1)

Autoeat off-hand:
ezgif com-gif-maker (3)

Buildrandom off-hand:
ezgif com-gif-maker (5)

Flying downwards and getting damage:
ezgif com-gif-maker

Crash Report -

Didn't get a crash report when it crashed from the alt manager, so I crashed it manually

---- Minecraft Crash Report ----
// Surprise! Haha. Well, this is awkward.

Time: 14.11.20 20:15
Description: Manually triggered debug crash

java.lang.Throwable
at net.minecraft.client.Keyboard.pollDebugCrash(Keyboard:663)
at net.minecraft.client.MinecraftClient.tick(MinecraftClient:1574)
at net.minecraft.client.MinecraftClient.render(MinecraftClient:996)
at net.minecraft.client.MinecraftClient.run(MinecraftClient:656)
at net.minecraft.client.main.Main.main(Main:215)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.fabricmc.loader.game.MinecraftGameProvider.launch(MinecraftGameProvider.java:224)
at net.fabricmc.loader.launch.knot.Knot.init(Knot.java:140)
at net.fabricmc.loader.launch.knot.KnotClient.main(KnotClient.java:26)

A detailed walkthrough of the error, its code path and all known details is as follows:

-- Head --
Thread: Render thread
Stacktrace:
at net.minecraft.class_128.handler$zdp000$fillSystemDetails(class_128.java:523)

-- OptiFabric --
Details:
OptiFine jar designed for: 1.16.3
OptiFine jar version: OptiFine_1.16.3_HD_U_G4
OptiFine jar status: Valid OptiFine installer
OptiFine remapped jar: C:\Users\Holger\AppData\Roaming.minecraft.optifine\OptiFine_1.16.3_HD_U_G4\Optifine-mapped.jar
OptiFabric error:
Stacktrace:
at net.minecraft.class_128.handler$zdp000$fillSystemDetails(class_128.java:523)
at net.minecraft.class_128.(class_128.java:55)
at net.minecraft.class_309.method_1474(class_309.java:663)
at net.minecraft.class_310.method_1574(class_310.java:1574)
at net.minecraft.class_310.method_1523(class_310.java:996)
at net.minecraft.class_310.method_1514(class_310.java:656)
at net.minecraft.client.main.Main.main(Main.java:215)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.fabricmc.loader.game.MinecraftGameProvider.launch(MinecraftGameProvider.java:224)
at net.fabricmc.loader.launch.knot.Knot.init(Knot.java:140)
at net.fabricmc.loader.launch.knot.KnotClient.main(KnotClient.java:26)

-- Affected level --
Details:
All players: 1 total; [class_746['TheWienerMaster'/141, l='ClientLevel', x=-68.93, y=71.00, z=184.36]]
Chunk stats: Client Chunk Cache: 1089, 782
Level dimension: minecraft:overworld
Level spawn location: World: (-94,74,256), Chunk: (at 2,4,0 in -6,16; contains blocks -96,0,256 to -81,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 1186029 game time, 1175375 day time
Server brand: fabric
Server type: Integrated singleplayer server

-- System Details --
Details:
Minecraft Version: 1.16.3
Minecraft Version ID: 1.16.3
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 520124280 bytes (496 MB) / 2080374784 bytes (1984 MB) up to 2147483648 bytes (2048 MB)
CPUs: 6
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Fabric Mods:
fabric: Fabric API 0.23.0+build.410-1.16
fabric-api-base: Fabric API Base 0.1.3+12a8474c95
fabric-biome-api-v1: Fabric Biome API (v1) 2.0.0+c29459ab95
fabric-blockrenderlayer-v1: Fabric BlockRenderLayer Registration (v1) 1.1.4+c6a8ea8995
fabric-command-api-v1: Fabric Command API (v1) 1.0.8+5ce5339895
fabric-commands-v0: Fabric Commands (v0) 0.2.0+52d3083695
fabric-containers-v0: Fabric Containers (v0) 0.1.8+045df74f95
fabric-content-registries-v0: Fabric Content Registries (v0) 0.1.9+059ea86695
fabric-crash-report-info-v1: Fabric Crash Report Info (v1) 0.1.2+b7f9825d95
fabric-events-interaction-v0: Fabric Events Interaction (v0) 0.4.1+f8ac1db295
fabric-events-lifecycle-v0: Fabric Events Lifecycle (v0) 0.2.0+16acbe5b95
fabric-game-rule-api-v1: Fabric Game Rule API (v1) 1.0.2+f8ac1db295
fabric-item-api-v1: Fabric Item API (v1) 1.2.0+f8ac1db295
fabric-item-groups-v0: Fabric Item Groups (v0) 0.2.0+438f963695
fabric-key-binding-api-v1: Fabric Key Binding API (v1) 1.0.1+730711c695
fabric-keybindings-v0: Fabric Key Bindings (v0) 0.2.0+3fa9f7c595
fabric-lifecycle-events-v1: Fabric Lifecycle Events (v1) 1.2.0+74cc3b2095
fabric-loot-tables-v1: Fabric Loot Tables (v1) 1.0.1+432ea18895
fabric-mining-levels-v0: Fabric Mining Levels (v0) 0.1.2+b764ce9995
fabric-models-v0: Fabric Models (v0) 0.1.1+f8ac1db295
fabric-networking-blockentity-v0: Fabric Networking Block Entity (v0) 0.2.5+b50ffc7b95
fabric-networking-v0: Fabric Networking (v0) 0.1.10+e00ecb5f95
fabric-object-builder-api-v1: Fabric Object Builder API (v1) 1.9.0+c270b09895
fabric-object-builders-v0: Fabric Object Builders (v0) 0.7.0+432ea18895
fabric-particles-v1: fabric-particles-v1 0.2.2+fb0d9b0e95
fabric-registry-sync-v0: Fabric Registry Sync (v0) 0.5.2+3c53fe3395
fabric-renderer-api-v1: Fabric Renderer API (v1) 0.3.1+f8ac1db295
fabric-renderer-indigo: Fabric Renderer - Indigo 0.4.1+f8ac1db295
fabric-renderer-registries-v1: Fabric Renderer Registries (v1) 2.2.0+f8ac1db295
fabric-rendering-data-attachment-v1: Fabric Rendering Data Attachment (v1) 0.1.4+f8ac1db295
fabric-rendering-fluids-v1: Fabric Rendering Fluids (v1) 0.1.12+f8ac1db295
fabric-rendering-v0: Fabric Rendering (v0) 1.1.1+f8ac1db295
fabric-rendering-v1: Fabric Rendering (v1) 1.3.1+f8ac1db295
fabric-resource-loader-v0: Fabric Resource Loader (v0) 0.3.1+facf3bbf95
fabric-screen-handler-api-v1: Fabric Screen Handler API (v1) 1.1.0+8724984195
fabric-structure-api-v1: Fabric Structure API (v1) 1.1.0+f8ac1db295
fabric-tag-extensions-v0: Fabric Tag Extensions (v0) 1.0.3+ac8e8c5995
fabric-textures-v0: Fabric Textures (v0) 1.0.4+eae12eb895
fabric-tool-attribute-api-v1: Fabric Tool Attribute API (v1) 1.2.3+f8ac1db295
fabricloader: Fabric Loader 0.10.3+build.211
fabritone: Fabritone 1.6.2
io_sentry_sentry: sentry 3.1.0
minecraft: Minecraft 1.16.3
mm: Manningham Mills 2.1
optifabric: OptiFabric 1.7.0
wurst: Wurst Client v7.7.1-MC1.16.3
Launched Version: fabric-loader-0.10.3+build.211-1.16.3
Backend library: LWJGL version 3.2.2 build 10
Backend API: GeForce GTX 1060 3GB/PCIe/SSE2 GL version 4.6.0 NVIDIA 457.30, NVIDIA Corporation
GL Caps: Using framebuffer using OpenGL 3.0
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'fabric'
Type: Client (map_client.txt)
Graphics mode: fancy
Resource Packs: vanilla, fabric/fabric-screen-handler-api-v1, fabric/fabric-renderer-api-v1, fabric/fabric-networking-blockentity-v0, fabric/fabric-keybindings-v0, fabric/fabricloader, fabric/fabric-tool-attribute-api-v1, fabric/fabric-renderer-indigo, fabric/fabric-containers-v0, fabric/fabric-object-builder-api-v1, fabric/fabric-crash-report-info-v1, fabric/fabric-events-interaction-v0, fabric/fabric-item-api-v1, fabric/fabric-game-rule-api-v1, fabric/fabric-api-base, fabric/fabric-rendering-v0, fabric/fabric-rendering-v1, fabric/fabric-key-binding-api-v1, fabric/fabric-rendering-data-attachment-v1, fabric/fabric-resource-loader-v0, fabric/fabric-textures-v0, fabric/fabric-content-registries-v0, fabric/fabric-tag-extensions-v0, fabric/fabric-biome-api-v1, fabric/fabric-rendering-fluids-v1, fabric/fabric-registry-sync-v0, fabric/fabric-blockrenderlayer-v1, fabric/fabric-lifecycle-events-v1, fabric/fabric-mining-levels-v0, fabric/fabric-renderer-registries-v1, fabric/fabric-loot-tables-v1, fabric/fabric-events-lifecycle-v0, fabric/wurst, fabric/fabric, fabric/fabric-models-v0, fabric/fabric-item-groups-v0, fabric/fabric-object-builders-v0, fabric/fabric-networking-v0, fabric/mm, fabric/optifabric, file/Skies.zip
Current Language: English (Canada)
CPU: 6x Intel(R) Core(TM) i5-9600KF CPU @ 3.70GHz

@TheWienerMaster commented on November 14th 2020 Contributor

Scaffoldwalk also doesn't recognize off-hand blocks, nor does autobuild.

Oh and talking about autobuild, it has the option to be legit or not-legit by checking line of sight. What it does is checks weather you are allowed to place blocks through walls or not. But for some reason autobuild still requires you to have the correct angle to place a block, otherwise it just wont place, don't know if it's bug or working as intended. It doesn't need a correct angle with "instant place" enabled, but that feature is too quick for some servers and causes ghost blocks.

@TheWienerMaster commented on November 14th 2020 Contributor

And since I'm already in a ranting mood I remembered another simple QoL feature. Nukers should have an option that you can tick so that they don't mine the block from straight under you.

@mthvrs commented on November 15th 2020

Regarding the optifabric and xray bug: it's because xray relies on the fabric rendering api which mods like sodium or optifine override. Curiously though other stuff like overlays for chests, the "search" feature, ... do not require the rendering api.

@mthvrs commented on November 15th 2020

Regarding your 2 QoL features, given using Wurst requires using Fabric you're better off using Tweakeroo and MiniHud, two mods that provide what you're asking for and more.

@TheWienerMaster commented on November 15th 2020 Contributor

Regarding your 2 QoL features, given using Wurst requires using Fabric you're better off using Tweakeroo and MiniHud, two mods that provide what you're asking for and more.

Yeah I know that I could easily be using other mods to compensate for my needs, but Wurst already being such a jack of all trades mod makes me think that adding these features wouldn't hurt it one bit. Also I'm certain that other people have also wanted them, but nobody has spoken up, because they used the easy route and just added other mods to compensate.

And the "nuker not mining from straight under you" feature is something that I actually need and can't get anywhere else. Too often do I spleef myself because the closest blocks are the ones straight under me.

@wurstisgood commented on November 15th 2020

Regarding your 2 QoL features, given using Wurst requires using Fabric you're better off using Tweakeroo and MiniHud, two mods that provide what you're asking for and more.

Yeah I know that I could easily be using other mods to compensate for my needs, but Wurst already being such a jack of all trades mod makes me think that adding these features wouldn't hurt it one bit. Also I'm certain that other people have also wanted them, but nobody has spoken up, because they used the easy route and just added other mods to compensate.

And the "nuker not mining from straight under you" feature is something that I actually need and can't get anywhere else. Too often do I spleef myself because the closest blocks are the ones straight under me.

yes it would help me

@wurstisgood commented on November 15th 2020

and 1 more thing,it would be great if there was a hack that caused empty soup to drop out and the other soups to bring in that place.I know it is in AutoSoup but as AutoSoup always eats the Soup at a fixed health,so the Anticheat detects it

This Issue was closed on June 9th 2021